Shaden. Psyche. Peen. (2014)

During the latter half of 2014, I made and released three exploration based video games; one solo project and two collaborative pieces that I made with indie-game developer (and my partner), Ryan Melmoth. “Shadenfroos” was my solo piece and it was about nighttime anxiety, insomnia, and depression. “Psyche E” and “Peen Peen” are point and click exploration games with a heavy emphasis on narrative and character interaction. They are both funny and disturbing, sexual and graphic, surreal and psychedelic, horrific and compelling. . . . . . . . . . . . Shadenfroos: gamejolt.com/games/other/sh... . . . . . . . . . . . . . . . . . . . . . . . . Psyche E: gamejolt.com/games/adventur... . . . . . . . . . . . . . . . . . . . . . . . . . . . Peen Peen: gamejolt.com/games/adventur...

Shadenfroos - Video Game (Exploration and platformer gameplay) - Collaged photographs, Hand drawn art - Made in Stencyl
Psyche E - Video Game (Text adventure, point and click gameplay) - Collaged photographs, Hand drawn art - Made in Stencyl with Ryan Melmoth
Peen Peen - Video Game (Text adventure, point and click gameplay) - Collaged photographs, Hand drawn art - Made in Stencyl with Ryan Melmoth